c2ephp
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AGNTBlock | Represents an AGNT block in a PRAY file, used for C3 Agent scripts and metadata |
BinaryBlock | A block to allow simple, non-parsed binary content |
C16File | Class representing a C16 sprite file |
C16Frame | Class for a single image in a C16File |
CAOSHighlighter | Class for highlighting CAOS |
COB | Class that interacts with COB files (c1 and c2 formats) |
COBAgentBlock | COB Agent Block for C1 and C2 |
COBAuthorBlock | Defines Author information about the COB |
COBBlock | The base COB block class |
COBDependency | Defines a dependency which is used in a COB file */ |
COBFileBlock | Defines the bock to represent a file block in a COB file |
COBUnknownBlock | Simple class to allow for extra block types |
CREABlock | Block for defining a Creature's current state |
CreatureHistory | Class representing a creature's history |
CreatureHistoryEvent | Class to represent events in a creature's life |
CreaturesArchiveBlock | Abstract class for easy de-archiving CreaturesArchives |
DFAMBlock | Docking Station starter family description block |
DSAGBlock | Docking Station agent description block |
DSEXBlock | Class for DSEX (DS Export) blocks |
EGGSBlock | Class for egg description block which is used to provide eggs for Muco and the C3 egg layer |
EXPCBlock | Defines the class for EXPC (Creatures 3 exported creatures) |
FILEBlock | Class for a FILE block |
FileReader | Wrapper class to make reading files easier |
GENEBlock | The class for a GENE block |
GLSTBlock | PRAY Block for Creature History Data |
IReader | Interface for reading data |
LIVEBlock | Block to enable some kind of compatibility with Amazing Virtual Sea Monkeys agents |
PHOTBlock | Representation of a PHOT block |
PrayBlock | Abstract class to represent PRAY blocks |
PrayDependency | Dependency class used in various PrayBlocks |
PRAYFile | Class representing a file that uses the PRAY format |
S16File | Class for S16 sprite files |
S16Frame | Class for frames of S16 files |
SFAMBlock | Creatures 3 starter family description block |
SPRFile | Class for files in C1's SPR format |
SPRFrame | Class for a single frame stored in SPR format |
SpriteFile | Superclass for all SpriteFile types |
SpriteFrame | Class representing a single frame of a sprite |
StringReader | Class to read from strings in the same way as files |
TagBlock | Base block class for working with tag-type blocks |